Howler
Number of posts : 6 Registration date : 2009-06-18
Character Statistics Hero Experience Points: (0/1000) Spam Level: (0/10) Stats and Traits:
| Subject: Money Wed Jun 24, 2009 11:31 am | |
| It costs stuff to get stuff... especially in Marvel
X-jets
Giant Towers
Legions of Doom
All stuff that needs money... and well costs money... who ever thought of not paying the legion of doom and expecting them to win. Or Building a tower with no funds and expecting it to get done
I suggest that along with missions, we can earn money in similar ways
Cats out of tree's, finding lost puppies.
Private Investigators, con artists, even regular jobs.
What would money buy
Well Equipment... planes trains and automobiles, perhaps have a gene manipulatist and for enough money get some more hero points, or tony stark it and make yourself some fancy armor.
Buy a house, create a bunker, dejuggernaut your front door, hire some workers... hire a army, pay off politicians * I smell mutant registrations coming on* Buy a merc, see if people are willing to change sides for more casho
All things that take money, all things that people shouldn't magically gain *I registered a x-jet, and it plops from the sky and whoosh I fly away, with no one from the IRS asking where it magically appeared from... let along god modding how, and how I can afford one without earning a dime* | |
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Genocide Administrator
Number of posts : 243 Location : You don't find him...He finds you Job/hobbies : Vigilante Registration date : 2008-09-10
Character Statistics Hero Experience Points: (0/1000) Spam Level: (0/10) Stats and Traits:
| Subject: Re: Money Thu Jun 25, 2009 7:35 pm | |
| hmm the money idea is good, but hard to implement. the Admins have thought about this before. perhaps you could suggest a possible system? | |
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Mega Hertz Leader of the X-men
Number of posts : 13 Registration date : 2009-06-21
Character Statistics Hero Experience Points: (0/1000) Spam Level: (0/10) Stats and Traits:
| Subject: Re: Money Thu Jun 25, 2009 10:08 pm | |
| Maybe the type of mission or the person we save could be a veriable. | |
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Howler
Number of posts : 6 Registration date : 2009-06-18
Character Statistics Hero Experience Points: (0/1000) Spam Level: (0/10) Stats and Traits:
| Subject: Re: Money Thu Jun 25, 2009 11:16 pm | |
| I say something similar to a duel nature bank account
Complete missions - Gain Money and or Fame
Events and plots - Gain Fame
General Role Plays- Gain Money
Each of these things does two things
Money is straight cash a person receives from said city, into a bank account, if it is a team mission, or plot or w/e, the money goes into the team bank account and can be partial out, by the leader's digression.
*Admins give money the same as they give points at the end of stuff*
Fame- How famous you are, good or bad
Allows people to either endorse specific things, also how willing people are to help you. Batman getting bat mobile type thing, hiding it in budgets, or such, the more famous you are though, the harder it is for you to move about an area un-noticed... as everyone wants to shake your hand, or run screaming from you | |
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