Account Name: Gray
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General InformationName: Thomas Gray.
Alias: Agent Gray.
Age: Unknown, appears in his early 30's.
Gender: Male.
Race: Genetically Enhanced Super Human = G.E.S.H.
Height: 6' 1''
Weight: 191 ilbs.
Alliance: Villain [He works for an unknown agency, thus, he's neutral.]
Origin: Langley, Virginia.
Hair: Black hair.
Eye: White eyes.
Physique: Quite muscular, well toned, yet slim.
Clothing: A gray coat, black suit, black tie, white button-up shirt, black Oxfords.
Accessories: Dark sunglasses.
Extra: N/A.
Description: Formal, stylish yet deadly. Gray represents the personification of a man in black or an agent from a shadowy agency. His attire reflects that through and through, along with his rather mysterious looks. His slicked back hair, his square-locked jaws and his well-shaven face adds more creepiness to his already assassin-like look he has. Although, he is rather muscular, having a bulging 6 pack due to a genetic modification on his part. Appearing rather inhumane, especially his gleaming white eyes that gives him a rather inhumane appearance. In fact, it makes him take the appearance as one of the famed M.I.B's from the media.
Picture: -
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PersonalityCold, apathetic and ruthless, words to describe this agent. He tends to be apathetic around just about most of everyone. Sometimes being mistaken for being inhuman due to his stoic nature, and his extreme leashe of control around his emotions. Making him quite the ideal killer. He knows what he has to do, and once he does, he'll be dogmatic in completing it through and through. Although, he does sometimes share his views on things, and usually when he does, he shows outright sarcasm on it.
History- Spoiler:
Much of Gray's origins are unknown. His birthplace, his childhood, and even his educational history. It's all due to censorship thanks to the government covering up just about everything. Although his exploits as a whole is widely known. His agency days are filled with exploits when he was on missions, most of them involving assassinations, vandalism, and kidnapping of anything that would endanger national security. All of them done at a very brutal scale. Those were the days when people would describe him as being a 'normal' human, if there was ever a humanity in him.
It would be then, just like every other successful agents, he's gotten an upgrade of sorts to become the more powerful soldier he ever was. Specializing in dealing with super-powered beings now that he's been re-assigned. Superhero or Villain. They're both under his agency's agenda, as he was sent out to be independent now. Freedom for the first time on his own to make up his own agenda to complete the overall broader agenda.
He was now being released out with no support, being a one-man agent with support if he needs it. Depending on whether he really needs it or not. As of now, he's just independent on undertaking his own missions.
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TraitsTrait Points used: 14/15
(Each character starts off with 15 Traits Points)
Name: Superhuman speed class 1. (3 TP)
Ability: It is the ability to move at speeds faster than a normal human.
Name: Heightened senses. (3 TP)
Ability: The ability to sense things that normal humans cannot, such as an attack beforehand, and the ability to plan accordingly to dodge it.
Name: Weapon Mastery Apprentice. (1 TP)
Ability: The ability to use swords, guns, poles, fist etc. The user can easily take down any character without weapon mastery trait in a melee battle.
Name: Eagle eyes class 1. (3 TP)
Ability: The character is gifted with the talent of accuracy.
Name: Healing Factor. (3 TP)
Ability: Regeneration, also known as the healing factor is a term used to describe the ability to recover from bodily injuries or disease at a superhuman rate.
Name: Passive Telekinesis. (1 TP)
Ability: Attain telekinetic powers. This ability is a must before you can learn other telekinetic abilities.
Stats(All characters start off with 32 Stat Points)
Strength: 5
Defense: 5
Speed: 9 + 10 = 19
Accuracy: 4 + 10 = 14
Intelligence: 9